The Clone’s Revenge

Project Description & Intent

The Clone’s Revenge is a gameplay-focused experience centered on combat encounters, player challenge, and progression. The project explores encounter design and how spatial layout supports gameplay flow.

Tools & Pipeline

Unreal Engine 5 · UEFN · Gameplay Systems · Blueprint Logic

Role & Contribution

Designed gameplay encounters, structured player progression, and integrated systems to support combat and interaction.

Relevance

Demonstrates gameplay design, encounter structure, and integration of systems within level design.

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